Path: Elemental Range: 30cm
Difficulty: 10 Duration: Instantaneous
Area of Effect: One enemy fighter Frequency: 2
Power: 4 A.P.: Sp
Gems Required:
AIR FIRE WATER EARTH LIGHT DARK PRIMITIVE
- - - - 1 - -
This spell's cost in A.P. is equal to the POW printed on the magician's reference card multipled by 3. Once cast successfully, the magician must spend Gems of Light to give the spell its power. The Celestial Scourge's target suffers a Damage Roll of STR equal to the number of gems spent after the incantation multipled by 3 (with a maximum of 18).
If the magician uses 2 Gems of Light instead of one to cast this spell, then the Celestial Scourge's effect is considered to be perforating light artillery (see Fortification). These 2 Gems of Light then represent the spell's initial cost.
Znalazłem
Całkiem fajnie działający czar szczególnie dla wypaśnych magów lwich.
Dla mnie wiecej przydatnych czarów dla Melka jest w magii ognia a ten wymaga branie gemów tylko światła ale na gryfi defens się nadaje