Znalazłem ciekawą stronkę klubu Mordheim z Australii
http://alexheadsmordheim.blogspot.com i kilka zasad domowych, które zastosowali na swoim turnieju:
The following house rules apply
Dual Weapon Fighting
i."Fighting with two weapons". Due to the difficulty in fighting with more than one weapon, any warrior attempting to do so suffers a -1 penalty to hit with both weapons. A warrior using a pistol in hand-to-hand combat is exempt from this penalty."
ii. New Combat Skill "Maniac Warrior: The Warrior is adept at fighting with a weapon in each hand. He may ignore the -1 to hit penalty that such practice normally incurs."Armour
Shields: A warrior armed with a shield and a hand-weapon has a basic save of 5+ (or may add +2 to his armour save if other armour is worn) when in hand-to-hand combat. (may add only +1 to his armour save vs shooting). Mounted models may not gain this benefit.Bucklers: A warrior armed with a buckler and a hand-weapon has a basic save of 6+ (or may add +1 to his armour save if other armour is worn) when in hand-to-hand combat. No benefits vs shooting.
Critical Hits
i. Critical Hits Chart. Under result 5-6 "Master Strike!" remove the line "The attack ignores all armour saves"
ii. Optional Missile Critical Hits Chart. Under result 5-6 "Master Shot" remove the line "There is no armour save"
iii. Optional Bladed Weapon Critical Hits Chart. Under result 5-6 "Sliced!" remove the words "ignores armour saves"
Spell casters
i. Starting spell caster heroes may choose their starting spell. Additional spells gained are randomised as normal.
ii.Hired Sword spell casters generate their spells randomly as per normal rules.
Black powder Weapons
i.Handguns and Hunting rifles are Str 5 under half range.
Spears
i.Spears strike first in the first round of hand to hand combat, even if charged.
Falling
i.The ground can cause critical hits. Use the bludgeoning weapons critical hit table.
W sumie ciekawe propozycje, to pierwsze pogrubione, pamiętam , ze kiedyś było dyskutowane na forum , a drugie w troche innej wersji zastosowaliśmy w Lublinie na turnieju.